Jurassic Park: Using Them to Craft Character

Jurassic Park is a great example of how theme can be used to design a cohesive and powerful story. Author Michael Crichton and screenwriter David Koepp use the theme as the DNA of the story, creating interesting characters with opposing viewpoints that explore the question at the heart of the film: Is everything we call “progress” actually progress?

Spungella is Making Excellent Animation Videos on YouTube

YouTube seems over-saturated with video essays on film analysis (You may have noticed we’ve stopped posting them as often as we were). Animation has been largely overlooked save for a few great videos, like this one about Chuck Jones. I’ve often thought about starting up a YouTube channel, to alter the direction of this blog and evolve with the times. Luckily I’m not the only one with an animation blog and this idea. Continue reading Spungella is Making Excellent Animation Videos on YouTube

Baloo Meets Mowgli – Animation Analysis

Veteran Animator and Instructor, James Chiang, has put together a very informative five-part series of blog posts analyzing Frank & Ollie’s masterful animation of Baloo and Mowgli in The Jungle Book.

The Most Tense Moments in Film

What is it really that makes our stomachs churn in film’s most tension filled moments? Cinifix looks at many different types of cinematic tension and analyzes why they’re effective. Continue reading The Most Tense Moments in Film

How Overwatch Animation Conveys Character in First Person

First-person shooters need barebones animations that exist to serve the gameplay, but Overwatch has found a way to add personality flair to each of their characters even when all we see is a hand and a gun. Extra Credits discusses how effective even subtle personality ticks are at immersing the user in a character driven experience.
Continue reading How Overwatch Animation Conveys Character in First Person